大家熟悉3Dmax软件吗?使用过程里,鬼给缺损模型补洞吗?下文就分享了3Dmax给缺损模型补洞的操作教程,一起来看看吧!
打开软件,点击【创建】-【几何体】-【标注基本体】-【几何球体】,在作图区域绘制个球体模型,如图所示
![s.jpg](http://mydown-img2.yesky.com/news/201906/9c57ae7c35b6e47f3859925c352ce6ca.jpg)
![S.png](http://mydown-img2.yesky.com/news/201906/35e09a990818caaf16c4b6ef18b3da73.png)
选中模型,点击鼠标右键【转换为】-【转换为可编辑多边形】。点击右边工作区中【面】图标,按图示选中模型上的部分面并删除,如图所示
![s1.jpg](http://mydown-img2.yesky.com/news/201906/e3f2ea970e1546bf835934ff8e6b256c.jpg)
![s1.png](http://mydown-img2.yesky.com/news/201906/00c8aee4a686dfe9f6866ba58dc415c7.png)
![ss.jpg](http://mydown-img2.yesky.com/news/201906/3ed9d4d0041a6d127b144973db967f8e.jpg)
点击右边工作区中的【配置修改器集】,弹出配置修改器集选择框。找到【补洞】并将其拉动至右边选项框内,点击【确定】调出【补洞】工具,如图所示
![ss.png](http://mydown-img2.yesky.com/news/201906/6fbc2e401f0c1421b49ac87ae822570c.png)
![A.jpg](http://mydown-img2.yesky.com/news/201906/e8e4218f4ee8fac91a3637ac1fc6b213.jpg)
![AAA.jpg](http://mydown-img2.yesky.com/news/201906/f857aa28a240b0f2dc09141781c2ebee.jpg)
快来学习学习3Dmax给缺损模型补洞的基础操作流程吧,一定会帮到大家的。